) is a Japanese manga artist, well known for creating the manga series which was in serialisation from 1999 to 2014.
During his childhood, Kishimoto showed interest in drawing characters from the anime shows he watched, such as Dr. Slump's Arale and Doraemon's titular protagonist.

During the following years, Kishimoto started idolising Dragon Ball's author Akira Toriyama, enjoying not only his series Dragon Ball and Dr. Slump, but also Dragon Quest, a role-playing video game for which Toriyama was art designer. While he could not afford to buy Weekly Shōnen Jump where the Dragon Ball manga was published, he followed the series thanks to a friend from school who had subscribed to the magazine.
Naruto Owes Its Success To One Piece, According To Masashi Kishimoto Himself
By high school, Kishimoto started losing interest in manga as he started playing baseball and basketball, sports he practised at his school. However, upon seeing a poster for the animated film Akira, Kishimoto became fascinated with the way the illustration was made and wished to imitate the series' creator Katsuhiro Otomo's style.
During his last years of school, Kishimoto spent time drawing manga and went to an art college with hopes that he would become a manga artist.
Upon entering college, Kishimoto decided he should try creating a Chanbara manga since Weekly Shōnen Jump had not published a title from that genre. However, during the same years, Kishimoto started reading Hiroaki Samura's Blade of the Immortal and Nobuhiro Watsuki's Rurouni Kenshin which used such genre. Kishimoto recalls having never been surprised by manga ever since reading Akira and found that he still was not able to compete against them.
Masashi Kishimoto Projects :: Photos, Videos, Logos, Illustrations And Branding :: Behance
In his second year of college, Kishimoto started drawing manga for magazine contests. However, he noted that his works were similar to seinen manga, aimed towards a young adult demographic, rather than the shōnen manga read by children.
When watching the anime series Hashire Melos!, Kishimoto was surprised by the character designs employed by the animators and he started researching works from animators. He later met Tetsuya Nishio, designer from the anime adaptation of the manga Ninku who he deemed as a big influence.
Now emulating the way of drawing from multiple character designers from anime series, Kishimoto noted that his style started resembling shōnen series.
Bench By Masashi Kishimoto
Kishimoto's first successful manga pilot was Karakuri (カラクリ, literally meaning: Mechanism), which he submitted to Shueisha in 1995. This earned him an honourable mention in Shueisha's monthly Hop Step Award in 1996, granted to promising rookie manga artists.
At this point he was assigned an editor, Kosuke Yahagi, and worked on a number of rejected drafts including a slice-of-life manga, Michikusa (道くさ, literally meaning: Wandering Detour), and an action manga, Asian Punk (アジアンパンク, Ajian Panku). In 1997 he wrote a one-shot version of which was published in Akamaru Jump Summer and was well received, but proved difficult to rework into a continuing series.
In December 1997, while redeveloping Karakuri for serialisation, Kishimoto was offered a one-shot in Weekly Shōnen Jump. Hampered by the sudden deadline, a reworked Karakuri debuted two weeks later in Weekly Shōnen Jump 1998 No. 4-5, but performed poorly in reader surveys and was immediately cancelled. Following the failure of Karakuri, Kishimoto reduced his output and began moving in a seinen direction with drafts for a baseball manga, Yakyūō (野球王, literally meaning: Baseball King), and a mafia manga, Mario (マリオ), hoping to find better luck with a seinen magazine. Yahagi persuaded him to give the shōnen genre one last shot and Kishimoto began working on storyboards for a fantasy one-shot, Magic Mushroom (マジックマッシュルーム, Majikku Masshurūmu), but stopped when Yahagi called and asked him to instead develop storyboards for serialisation. The two decided to submit a version of with a reworked story and world and produced storyboards for the first three chapters, winning a spot in the magazine. With a six-month lead time, Kishimoto repeatedly revised and redrew the first several chapters of the series.
Masashi Kishimoto And Naruto
In September 1999, the serialised version of premiered in Weekly Shōnen Jump 1999 No. 43 and quickly became a hit. ended on November 10, 2014 after more than 15 years of serialisation, with a total of 700 chapters collected in 72 volumes. Sales have exceeded 113 million copies in Japan and over 95 million copies in the US,
Followed by over 93 million copies worldwide (outside Japan and United States) as of volume 36. It was adapted into two successful anime series. The manga series became one of Viz Media's top properties,
The seventh volume of Viz's release became the first manga to ever win a Quill Award when it claimed the award for Best Graphic Novel in 2006.
Naruto Reflected The Childhood Of Masashi Kishimoto (interview)
Responding to 's success, Kishimoto said in Collector Winter 2007/2008 that he was very glad that the American audience has accepted and understood ninja. It shows that the American audience has good taste... because it means they can accept something previously unfamiliar to them.

Two of his former assistants, Osamu Kajisa (Tattoo Hearts) and Yuuichi Itakura (Hand's), have gone on to moderate success following their work on .
In 2009, Kishimoto designed an extra costume for the video game character Lars Alexandersson for Tekken 6; in 2010 this character appeared in Shippuden: Ultimate Ninja Storm 2 as part of a special cross-promotion.
Masashi Kishimoto Art Book: Naruto Illustrations Set Jump Japan
In 2010, Kishimoto produced a one-shot baseball manga, Bench (ベンチ, Benchi), as part of Jump's Top of the Super Legend project, a series of six one-shot manga by famed Weekly Shōnen Jump artists.
To promote the film, Kishimoto worked in Motion Comic a DVD that shows scenes from the manga in 3D that was given to the first 1.5 million people who went to the cinema.
Regarding 's publication Kishimoto told Tetsuya Nishio in July 2012 that the series would take over a year and a half to end. However, Kishimoto admitted that it now appears that the manga will continue beyond that timeframe.
Naruto Creator Masashi Kishimoto To Announce New Project
In April, 2012, it was announced that Kishimoto would publish a one-shot version of his long-postponed mafia manga, Mario, in Jump Square,
Throughout 2013, several of Kishimoto's one-shots saw their English-language debut in issues of the Weekly Shonen Jump digital magazine, including Mario, Bench, and the original pilot.

Masashi was involved in the production of the 2014 game Shippūden: Ultimate Ninja Storm Revolution where he created new designs and additions for characters, such as Mecha- and Mecha-Kurama, pre-Akatsuki designs for Sasori, Kakuzu and Hidan, Shisui Uchiha's and Itachi Uchiha's Complete Body Susanoo, as well as editorial supervision for the three playable stories, Ninja Escapades.
Manga Naruto 5 Von Masashi Kishimoto In Niedersachsen
On 10 November 2014, Kishimoto ended the 15-year run of . By the end of the publication, had spanned 72 volumes and (as of September 2014) generated global sales of 200 million copies.
After a two year break, Kishimoto announced he was going to aid the new Boruto anime premiering in 2017, as well as help the Live Action Movie that is being produced by Lionsgate.
On May 13, 2019, Masashi Kishimoto had begun publication of his newest manga series Samurai 8: The Tale of Hachimaru which ended on March 23, 2020, spanning 43 chapters for a total of five volumes, which like was also serialized in Weekly Shōnen Jump and licensed by VIZ for an English release in their new Shōnen Jump release format.
Naruto Creator Masashi Kishimoto Comments On His Next Manga Samurai 8
On November 16, 2020, it was announced that Kishimoto had taken over writing duties on the Boruto: Next Generations manga from Kodachi beginning with chapter 52, with Ikemoto continuing as illustrator.
While as a child Kishimoto enjoyed reading manga, he was inspired to write one after seeing a promotional image for the film Akira. This made him analyse the artwork of Akira's original author, Katsuhiro Otomo, as well as Akira Toriyama, another artist he admired. Realising both had their own style regarding the designs, Kishimoto decided to draw manga while crafting his own images.
While attending art school, Kishimoto was also an avid reader of Hiroaki Samura's Blade of the Immortal, and extensively studied Samura's page layouts, action sequences, and anatomical techniques.

Masashi Kishimoto Biography
When Kishimoto was originally creating the series, he looked to other shōnen manga for influences while attempting to make his characters as unique as possible.
Kishimoto cites Akira Toriyama's Dragon Ball series as one of his influences, noting that Goku, the protagonist, was a key factor when creating Uzumaki due to his energetic and mischievous personality.
When redesigning three characters for the series, Kishimoto cites The Matrix, one of his favourite movies, as an inspiration for their outfits.
Naruto Volume 1: Uzumaki Naruto
While the manga Sasuke by Sanpei Shirato, a series which Kishimoto likes, inspired Kishimoto in the development of the character Sasuke Uchiha.
During the series' publication, Kishimoto got married and had children. The changes to his personal life affected the story as he made the protagonist Uzumaki meet his parents, something the author wanted the character to feel based on his own experience as a father.
When drawing the characters, Kishimoto consistently follows a five-step process: concept and rough sketch, draughting, inking, shading, and colouring. These steps are followed when he is drawing the manga and making the colour illustrations that commonly adorn the cover of tankōbon, the cover of Weekly Shōnen Jump, or
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